🏎️Drone & RC Car Tuning Guide
This guide covers performance tuning for drones and RC cars — perfect for server owners who want to adjust how fast they feel, how fragile they are, and how much repairs cost.
🏎️ RC Car Tuning
⚡ Speed & Handling
Speed = {
Enabled = true, -- true = use these overrides, false = use model defaults
MaxSpeed = 45.0, -- top speed (meters/second) ~ 45 = 100mph
Acceleration = 0.22, -- higher = faster acceleration (stock rcbandito ≈ 0.18)
BrakeForce = 0.30, -- higher = stronger brakes, shorter stopping distance
}MaxSpeed: Controls the RC car’s top speed.
Recommended Range: 35–60 (keep below 60 to avoid chaos).
Acceleration: How quickly it reaches top speed.
Too high will make it feel like a rocket.
BrakeForce: Determines how fast it slows down.
Higher values = more responsive stopping.
💡 Pro Tip: If you want to make different RC cars (e.g., race vs. off-road), clone the config and give them different Speed tuning for variety.
💥 Collision Damage
Collision = {
Enabled = true,
SpeedThreshold = 0.15, -- minimum speed before damage applies
CooldownMs = 3000, -- wait time between damage ticks
Min = 10, -- minimum damage per collision
Max = 25, -- maximum damage per collision
ScaleBySpeed = false, -- true = damage scales with speed
ScaleMultiplier = 0.15, -- extra damage per m/s if scaling enabled
}SpeedThreshold: Prevents tiny bumps from dealing damage.
Min/Max: Damage range per collision.
ScaleBySpeed: Makes faster crashes more punishing.
CooldownMs: Stops damage from stacking too fast if you hit multiple objects quickly.
🔧 Tuning Tips:
For hardcore servers, lower
SpeedThresholdand raiseMaxdamage to make crashes more dangerous.For casual servers, raise
SpeedThresholdso small taps don’t hurt the car.
🛠️ Repair Cost Balancing
Repair = {
enabled = true,
costPerPercent = 10, -- price per 1% health restored
minimumCost = 5000, -- never charge less than this
maximumCost = 10000, -- never charge more than this
}costPerPercent: Primary way to balance repair economy.
minimumCost: Even if a car is barely scratched, charge at least this much.
maximumCost: Cap cost to prevent absurd repair bills.
💡 Server Economy Tip:
If money is scarce on your server, lower minimumCost to encourage repairs.
If you want RC cars to feel valuable, raise maximumCost so players protect them.
🛸 Drone Tuning
🎮 Flight Feel (FlightTuning)
FlightTuning = {
maxSpeed = 0.25, -- forward/back speed (m/s)
strafeSpeed = 0.05, -- left/right speed
verticalSpeed = 0.08, -- up/down speed (Q/E)
accel = 0.012, -- how fast it gains forward speed
decel = 0.012, -- how quickly it stops forward motion
strafeAccel = 0.010, -- how quickly it strafes left/right
verticalAccel = 0.008, -- how quickly it climbs/descends
mouseSensitivity = 1.0, -- camera rotation speed
}maxSpeed: Overall forward speed cap.
accel/decel: Control smoothness — lower values feel heavy, higher values feel snappy.
strafeSpeed & verticalSpeed: Good for fine-tuning realism (drones usually strafe slower than they move forward).
mouseSensitivity: Adjusts camera responsiveness.
💡 Pro Tip:
If players complain the drone feels "floaty," increase decel slightly so it stops faster.
If they say it feels "twitchy," lower mouseSensitivity for smoother camera control.
💥 Drone Damage
PlayerShotImpact = {
Enabled = true,
hitDamageMin = 2,
hitDamageMax = 5,
}
Collision = {
Enabled = true,
SpeedThreshold = 0.15,
Min = 10,
Max = 25,
}
Water = {
Enabled = true,
DamagePerSecond = 25,
TickMs = 1000,
FirstTickInstant = true,
}PlayerShotImpact: Damage per bullet — tweak to make drones harder or easier to shoot down.
Collision: Same as RC cars but affects drones crashing into walls.
Water: Deals continuous damage while touching water. Set
Enabled = falseto make waterproof drones.
⚖️ Balancing Recommendations
Casual / Fun
Higher MaxSpeed, lower collision damage, cheap repairs
Serious RP
Realistic speeds, normal damage, moderate repair costs
Hardcore RP
Lower MaxSpeed, high collision & bullet damage, expensive repairs
🎯 Quick Testing Tips
Turn
debug = trueon your zones to test access points.Spawn RC cars/drones in a test environment and tweak
Speed,FlightTuning, andCollisionuntil they "feel right."Use a spreadsheet to calculate repair cost ranges (
costPerPercent * missingHealth) to keep your economy balanced.
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