🏎️Drone & RC Car Tuning Guide

This guide covers performance tuning for drones and RC cars — perfect for server owners who want to adjust how fast they feel, how fragile they are, and how much repairs cost.

🏎️ RC Car Tuning

⚡ Speed & Handling

Speed = {
    Enabled      = true,   -- true = use these overrides, false = use model defaults
    MaxSpeed     = 45.0,   -- top speed (meters/second) ~ 45 = 100mph
    Acceleration = 0.22,   -- higher = faster acceleration (stock rcbandito ≈ 0.18)
    BrakeForce   = 0.30,   -- higher = stronger brakes, shorter stopping distance
}
  • MaxSpeed: Controls the RC car’s top speed.

    • Recommended Range: 35–60 (keep below 60 to avoid chaos).

  • Acceleration: How quickly it reaches top speed.

    • Too high will make it feel like a rocket.

  • BrakeForce: Determines how fast it slows down.

    • Higher values = more responsive stopping.

💡 Pro Tip: If you want to make different RC cars (e.g., race vs. off-road), clone the config and give them different Speed tuning for variety.


💥 Collision Damage

Collision = {
    Enabled         = true,
    SpeedThreshold  = 0.15,  -- minimum speed before damage applies
    CooldownMs      = 3000,  -- wait time between damage ticks
    Min             = 10,    -- minimum damage per collision
    Max             = 25,    -- maximum damage per collision
    ScaleBySpeed    = false, -- true = damage scales with speed
    ScaleMultiplier = 0.15,  -- extra damage per m/s if scaling enabled
}
  • SpeedThreshold: Prevents tiny bumps from dealing damage.

  • Min/Max: Damage range per collision.

  • ScaleBySpeed: Makes faster crashes more punishing.

  • CooldownMs: Stops damage from stacking too fast if you hit multiple objects quickly.

🔧 Tuning Tips:

  • For hardcore servers, lower SpeedThreshold and raise Max damage to make crashes more dangerous.

  • For casual servers, raise SpeedThreshold so small taps don’t hurt the car.


🛠️ Repair Cost Balancing

Repair = {
    enabled        = true,
    costPerPercent = 10,     -- price per 1% health restored
    minimumCost    = 5000,   -- never charge less than this
    maximumCost    = 10000,  -- never charge more than this
}
  • costPerPercent: Primary way to balance repair economy.

  • minimumCost: Even if a car is barely scratched, charge at least this much.

  • maximumCost: Cap cost to prevent absurd repair bills.

💡 Server Economy Tip: If money is scarce on your server, lower minimumCost to encourage repairs. If you want RC cars to feel valuable, raise maximumCost so players protect them.


🛸 Drone Tuning

🎮 Flight Feel (FlightTuning)

FlightTuning = {
    maxSpeed         = 0.25,  -- forward/back speed (m/s)
    strafeSpeed      = 0.05,  -- left/right speed
    verticalSpeed    = 0.08,  -- up/down speed (Q/E)
    accel            = 0.012, -- how fast it gains forward speed
    decel            = 0.012, -- how quickly it stops forward motion
    strafeAccel      = 0.010, -- how quickly it strafes left/right
    verticalAccel    = 0.008, -- how quickly it climbs/descends
    mouseSensitivity = 1.0,   -- camera rotation speed
}
  • maxSpeed: Overall forward speed cap.

  • accel/decel: Control smoothness — lower values feel heavy, higher values feel snappy.

  • strafeSpeed & verticalSpeed: Good for fine-tuning realism (drones usually strafe slower than they move forward).

  • mouseSensitivity: Adjusts camera responsiveness.

💡 Pro Tip: If players complain the drone feels "floaty," increase decel slightly so it stops faster. If they say it feels "twitchy," lower mouseSensitivity for smoother camera control.


💥 Drone Damage

PlayerShotImpact = {
    Enabled      = true,
    hitDamageMin = 2,
    hitDamageMax = 5,
}
Collision = {
    Enabled        = true,
    SpeedThreshold = 0.15,
    Min            = 10,
    Max            = 25,
}
Water = {
    Enabled          = true,
    DamagePerSecond  = 25,
    TickMs           = 1000,
    FirstTickInstant = true,
}
  • PlayerShotImpact: Damage per bullet — tweak to make drones harder or easier to shoot down.

  • Collision: Same as RC cars but affects drones crashing into walls.

  • Water: Deals continuous damage while touching water. Set Enabled = false to make waterproof drones.


⚖️ Balancing Recommendations

Server Type
Suggested Tuning

Casual / Fun

Higher MaxSpeed, lower collision damage, cheap repairs

Serious RP

Realistic speeds, normal damage, moderate repair costs

Hardcore RP

Lower MaxSpeed, high collision & bullet damage, expensive repairs


🎯 Quick Testing Tips

  • Turn debug = true on your zones to test access points.

  • Spawn RC cars/drones in a test environment and tweak Speed, FlightTuning, and Collision until they "feel right."

  • Use a spreadsheet to calculate repair cost ranges (costPerPercent * missingHealth) to keep your economy balanced.

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