Looking to add an immersive and dynamic weed-growing system to your FiveM server? Dynyx Scripts has you covered! Our Weed Growing Script brings a fully interactive and realistic experience to your server, allowing players to cultivate, harvest, and profit from their own grow operations.
🔹 Custom Growth System – Plants go through different growth stages, requiring care and attention.
🔹 Water & Fertilizer Mechanics – Keep plants hydrated and fertilized for optimal yield.
🔹 Dynamic Environment – Plants respond to time, conditions, and player interactions.
🔹 Secure & Illegal Activities – Grow your operation in hidden spots while avoiding law enforcement.
🔹 Integrated with ox_inventory – Seamless item management.
🔹 Customizable Config – Adjust plant growth time, yield, and required resources to fit your server's economy.
🔹 Optimized Performance – Lightweight and smooth for maximum server efficiency.
Configuration / Installation:
Drag dynyx_weed into your resources folder then ensure dynyx_weed in your cfg file.
Download an-weedprops:
Import the SQL file to your SQL
Now navigate into the inventory folder. You will need to follow a different guide depending on your chosen inventory. The item images can be found in the images folder
Config = {}
Config.FrameWork = "QBCore" -- We Support 3 Framworks for this verison [QBCore / QBOX / ESX]
Config.Lan = 'en' -- Translation 'en', 'es', 'de', 'fr'
Config.Notifications = "OX" -- [OX / QB]
Config.WebHooks = false -- Enable or disable Discord webhooks (true = enabled, false = disabled)
Config.WebHookURL = "PASTE_YOUR_URL_HERE" -- URL for the Discord webhook where logs will be sent
-- Use Object Gizmo for placement visualization (true = enable, false = disable)
-- If disabled, the script will use the built-in placement system instead.
Config.UseObjectGizmo = false
-- ITEM NAMES
Config.Shovel = 'plant_shovel'
Config.Shears = 'plant_shears'
Config.Fertilizer = 'plant_fertilizer'
Config.Pot = 'plant_pot'
Config.Water = 'water'
Config.Baggie = 'plant_emptybag'
-- Plant Growth Requirements
Config.MinimumGrowthRequirement = 50 -- The minimum percentage of water and fertilizer needed for the plant to keep growing.
Config.MaxPlantLimit = 15 -- Maximum number of plants a player can plant at the same time
-- Water Settings
Config.StartAmountWater = 60 -- Initial water percentage when a plant is created.
Config.LoseWaterAmount = 5 -- Water percentage lost every set time interval.
Config.LoseWaterTime = 30 -- (SECONDS) Time interval at which the plant loses water.
Config.WaterFeedAmount = 15 -- Water percentage restored when watering the plant.
-- Fertilizer Settings
Config.StartAmountFertilizer = 55 -- Initial fertilizer percentage when a plant is created.
Config.LoseFertilizerAmount = 2 -- Fertilizer percentage lost every set time interval.
Config.LoseFertilizerTime = 60 -- (SECONDS) Time interval at which the plant loses fertilizer.
Config.FertilizerFeedAmount = 15 -- Fertilizer percentage restored when adding fertilizer.
-- Growth Settings
Config.GainGrowthAmount = 5 -- Growth percentage gained every set time interval.
Config.GainGrowthTime = 30 -- (SECONDS) Time interval at which the plant gains growth.
-- Plant Lifespan & Placement
Config.PlantLifetime = 180 -- (MINUTES) Time before a neglected plant is deleted due to lack of water and fertilizer.
Config.MinDistanceBetweenPlants = 2.0 -- Minimum required distance between plants to prevent overlap.
Config.Plant = {
['bluedream'] = {
label = 'Blue Dream Plant', -- Label for weed
seed = 'seed_bluedream', -- Weed Seed item name
baggie = 'bluedream_bag', -- Weed Baggy item name
bud = 'bud_bluedream', -- Weed Bud item name
budMin = 5, -- Minimum buds you get from harvesting plant
budMax = 10, -- Maximum buds you get from harvesting plant
BudsForBag = 5, -- Buds require to make 1 weed bag
PlacingProgressBarDuration = 1, -- Duration of the progress bar when planting a seed (in seconds)
RequirePot = true, -- Whether a pot is required to plant this seed (true = required, false = not required)
RemovePot = 1, -- Number of pots required to plant a single seed
RequireShovel = true, -- Whether a shovel is required to plant this seed (true = required, false = not required)
RemoveShovel = 0, -- Number of shovels required if a shovel is needed for planting
Props = { -- Plant props for each stage
[1] = `an_weed_blue_01_small_01a`,
[2] = `an_weed_blue_med_01b`,
[3] = `an_weed_blue_lrg_01a`
}
},
['purplehaze'] = {
label = 'Purple Haze Plant',
seed = 'seed_purplehaze',
baggie = 'purplehaze_bag',
bud = 'bud_purplehaze',
budMin = 5,
budMax = 10,
BudsForBag = 5,
PlacingProgressBarDuration = 10,
RequirePot = true,
RemovePot = 1,
RequireShovel = true,
RemoveShovel = 0,
Props = {
[1] = `an_weed_purple_01_small_01a`,
[2] = `an_weed_purple_med_01b`,
[3] = `an_weed_purple_lrg_01a`
}
},
['glue'] = {
label = 'Glorilla Glue Plant',
seed = 'seed_glue',
baggie = 'glue_bag',
bud = 'bud_glue',
budMin = 5,
budMax = 10,
BudsForBag = 5,
PlacingProgressBarDuration = 10,
RequirePot = true,
RemovePot = 1,
RequireShovel = true,
RemoveShovel = 0,
Props = {
[1] = `an_weed_white_01_small_01a`,
[2] = `an_weed_white_med_01b`,
[3] = `an_weed_white_lrg_01a`
}
},
['bananakush'] = {
label = 'Banana Kush Plant',
seed = 'seed_bananakush',
baggie = 'bananakush_bag',
bud = 'bud_bananakush',
budMin = 5,
budMax = 10,
BudsForBag = 5,
PlacingProgressBarDuration = 10,
RequirePot = true,
RemovePot = 1,
RequireShovel = true,
RemoveShovel = 0,
Props = {
[1] = `an_weed_yellow_01_small_01a`,
[2] = `an_weed_yellow_med_01b`,
[3] = `an_weed_yellow_lrg_01a`
}
},
}