๐ก Setting any of the above to "auto" will let the script detect your framework automatically. This works for most servers and is recommended unless you run into issues.
๐ก You don't have to use FiveManage โ however it is what we recommend. It's one of the most popular and completely free image APIs available right now and the easiest to get set up. โ Guide: Getting your FiveManage API Key
Feature Flags
Option
Description
allowJGfinanced
If true, vehicles financed through JG-Dealership can be listed for rent
CanEditVehicleName
If true, players can rename their vehicle in the listing UI before posting
World Locations
These coordinates define where the rental hub, vehicle submission zone, garage, and display vehicles are placed in the world. You can adjust these to fit your server's map.
The main NPC the player interacts with at the rental hub.
The zone where players drive up and submit their vehicle to be listed for rent.
The zone where renters interact to retrieve a rented vehicle. spawnVehicle defines the spots the vehicle can spawn at when collected.
A list of vector4 coordinates where listed vehicles are physically spawned in the world for players to browse.
Blacklists
Specific Vehicles
Add any vehicle spawn name here set to true to prevent it from being listed for rent.
Vehicle Classes
Entire vehicle classes can be blacklisted by their class ID. By default, aircraft, boats, service, emergency, military, and commercial vehicles are all restricted. For a full list of class IDs see the FiveM natives reference.
Blip
Controls the map blip placed at the rental hub NPC location.
Option
Description
enabled
Show or hide the blip
label
Text shown when hovering over the blip
sprite
Blip icon ID
color
Blip color ID (2 = green)
scale
Size of the blip
shortRange
If true, only shows on the minimap when nearby
Markers
Ground markers drawn at interaction zones to help guide players to the right spots.
Option
Description
enabled
Show or hide markers
dist
Distance at which markers start rendering
type
Marker shape ID
scale
Size of the marker on each axis
color
RGBA color of the marker
zOffset
Vertical offset to position the marker flush with the ground
Photo Bay
โ ๏ธ This is a technical section. You rarely need to change anything here unless you know what you're doing.
The photo bay is an off-screen location used to automatically render thumbnail images of listed vehicles. The camera settings control the angle, distance, and framing of the shot and are calculated dynamically based on each vehicle's bounding box.
Config.Markers = {
enabled = true,
dist = 20.0,
type = 0,
scale = { x = 1.9, y = 1.9, z = 1.9 },
color = { r = 35, g = 230, b = 18, a = 235 },
zOffset = -2.15
}