๐ชPre-Set Crafting Tables Guide
๐ง What Are Pre-Set Tables?
Config.PreSetTables๐ช How to Add a Pre-Set Table
Config.PreSetTables = {
["Table1"] = {
Label = "Crafting Table", -- UI display name
BenchProp = "gr_prop_gr_bench_02a", -- The bench model used
BenchCoords = vector4(586.8718, -3274.8003, 6.0696, 90.0), -- World location and heading
Groups = { "mechanic", "lostmc" }, -- (Optional) Jobs or gangs that can use this table
CitizenID = { "MNT68646" }, -- (Optional) Whitelist specific player(s) (CitizenID for QBCore/QBOX, Identifier for ESX)
["Items"] = {
["WEAPON_PISTOL"] = {
Label = "Pistol",
DefaultQuantity = 1,
XPEnable = true,
Level = 2,
xpGain = 5,
UseBlueprint = true,
ShowOnList = false,
RemoveBlueprint = false,
BlueprintItem = "blueprint_pistol",
ConsumeDurability = 0,
["Material"] = {
["rubber"] = { Label = "Rubber", amount = 2 },
},
["Prop"] = {
model = "w_pi_pistol",
offset = vector3(1.3, 0.0, -0.3),
rotation = vector3(0, 0, 0)
}
}
}
}
}๐งพ Step-by-Step Setup
1๏ธโฃ Choose a Unique Table Name
2๏ธโฃ Set the Bench Label & Prop
3๏ธโฃ Define Bench Coordinates
4๏ธโฃ Restrict Access (Optional)
5๏ธโฃ Assign Craftable Items
๐ Notes
๐ง Tips
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