qb-inventory / ps-inventory

Images:

  1. Go to dynyx_prison\images and copy all the images

  2. Locate the qb-inventory OR ps-inventory\web\images folder

  3. And paste all the images in there

Items:

  1. Copy the following code

  2. Go to the bottom of qb-core\shared\items.lua

  3. Paste all the items before the last }

['prison_tablet'] = {
    name = 'prison_tablet',
    label = 'Prison Tablet',
    weight = 500,
    type = 'item',
    image = 'prison_tablet.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'A secured device used by prison staff to manage inmates and operations.'
},

['prison_doctablet'] = {
    name = 'prison_doctablet',
    label = 'DOC Tablet',
    weight = 500,
    type = 'item',
    image = 'prison_doctablet.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'DOC-issued tablet used to access prison systems and records'
},

['prison_tray'] = {
    name = 'prison_tray',
    label = 'Food Tray',
    weight = 500,
    type = 'item',
    image = 'prison_tray.png',
    unique = true,
    useable = true,
    shouldClose = true,
    combinable = nil,
    description = 'A metal tray holding your daily prison meal. Not exactly five-star dining.'
},

['makeshift_explosive'] = {
    name = 'makeshift_explosive',
    label = 'Makeshift Explosive',
    weight = 500,
    type = 'item',
    image = 'makeshift_explosive.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'Can be used to blast through weak walls or doors.'
},

['bribe_package'] = {
    name = 'bribe_package',
    label = 'Bribe Package',
    weight = 200,
    type = 'item',
    image = 'bribe_package.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'Useful for bribing guardsโ€ฆ if theyโ€™re corrupt enough.'
},

['prison_keycard'] = {
    name = 'prison_keycard',
    label = 'Prison Keycard',
    weight = 100,
    type = 'item',
    image = 'prison_keycard.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'A keycard with limited access privileges.'
},

['prison_screwdriver'] = { -- This is mainly if you are using the prompt prison escape script.
    name = 'prison_screwdriver',
    label = 'Screw Driver',
    weight = 100,
    type = 'item',
    image = 'prison_screwdriver.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'A worn screwdriver used to loosen bolts on prison toilets.'
},

['scrap_metal'] = {
    name = 'scrap_metal',
    label = 'Scrap Metal',
    weight = 300,
    type = 'item',
    image = 'scrap_metal.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'Jagged scrap metal, could be used for crafting or weapons.'
},

['circuit_board'] = {
    name = 'circuit_board',
    label = 'Circuit Board',
    weight = 200,
    type = 'item',
    image = 'circuit_board.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'Broken but salvageable electronics.'
},

['cleaning_chemicals'] = {
    name = 'cleaning_chemicals',
    label = 'Cleaning Chemicals',
    weight = 400,
    type = 'item',
    image = 'cleaning_chemicals.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'Industrial-strength chemicals. Use wisely.'
},

['shank_piece'] = {
    name = 'shank_piece',
    label = 'Shank Piece',
    weight = 150,
    type = 'item',
    image = 'shank_piece.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'A sharpened fragment, perfect for building a shank.'
},

['rag'] = {
    name = 'rag',
    label = 'Rag',
    weight = 100,
    type = 'item',
    image = 'rag.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'Dirty cloth. Could be used in crafting or disguise.'
},

['soap_bar'] = {
    name = 'soap_bar',
    label = 'Soap Bar',
    weight = 100,
    type = 'item',
    image = 'soap_bar.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'Basic soap. Clean up or slip someone up.'
},

['prison_note'] = {
    name = 'prison_note',
    label = 'Prison Note',
    weight = 50,
    type = 'item',
    image = 'prison_note.png',
    unique = false,
    useable = false,
    shouldClose = true,
    combinable = nil,
    description = 'A suspicious note passed between inmates.'
},

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