qb-inventory / ps-inventory

Images:

  1. Go to dynyx_prison\images and copy all the images

  2. Locate the qb-inventory OR ps-inventory\web\images folder

  3. And paste all the images in there

Items:

  1. Copy the following code

  2. Go to the bottom of qb-core\shared\items.lua

  3. Paste all the items before the last }

["prison_tray"] = {name = "prison_tray", label = "Food Tray", weight = 500, type = "item", image = "prison_tray.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "A metal tray holding your daily prison meal. Not exactly five-star dining."},
["makeshift_explosive"] = {name = "makeshift_explosive", label = "Makeshift Explosive", weight = 500, type = "item", image = "makeshift_explosive.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "Can be used to blast through weak walls or doors."},
["bribe_package"] = {name = "bribe_package", label = "Bribe Package", weight = 200, type = "item", image = "bribe_package.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "Useful for bribing guards… if they’re corrupt enough."},
["prison_keycard"] = {name = "prison_keycard", label = "Prison Keycard", weight = 100, type = "item", image = "prison_keycard.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "A keycard with limited access privileges."},
["scrap_metal"] = {name = "scrap_metal", label = "Scrap Metal", weight = 300, type = "item", image = "scrap_metal.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "Jagged scrap metal, could be used for crafting or weapons."},
["circuit_board"] = {name = "circuit_board", label = "Circuit Board", weight = 200, type = "item", image = "circuit_board.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "Broken but salvageable electronics."},
["cleaning_chemicals"] = {name = "cleaning_chemicals", label = "Cleaning Chemicals", weight = 400, type = "item", image = "cleaning_chemicals.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "Industrial-strength chemicals. Use wisely."},
["shank_piece"] = {name = "shank_piece", label = "Shank Piece", weight = 150, type = "item", image = "shank_piece.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "A sharpened fragment, perfect for building a shank."},
["rag"] = {name = "rag", label = "Rag", weight = 100, type = "item", image = "rag.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "Dirty cloth. Could be used in crafting or disguise."},
["soap_bar"] = {name = "soap_bar", label = "Soap Bar", weight = 100, type = "item", image = "soap_bar.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "Basic soap. Clean up or slip someone up."},
["prison_note"] = {name = "prison_note", label = "Prison Note", weight = 50, type = "item", image = "prison_note.png", unique = false, useable = true, shouldClose = true, combinable = nil, description = "A suspicious note passed between inmates."},

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